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Punto Banco Policies and Method

Punto Banco Codes

Punto banco is wagered on with 8 decks of cards in a dealing shoe. Cards valued less than ten are valued at their printed number while at the same time Ten, Jack, Queen, King are zero, and A is one. Bets are made on the ‘bank’, the ‘player’, or on a tie (these are not actual people; they just represent the 2 hands that are dealt).

Two hands of two cards are then given to the ‘house’ and ‘gambler’. The total for every hand is the sum of the cards, but the beginning number is discarded. For example, a hand of five and 6 has a value of 1 (five plus 6 = eleven; drop the initial ‘1′).

A 3rd card can be dealt using the following rules:

- If the player or bank gets a score of 8 or nine, the two players stand.

- If the gambler has less than 5, he takes a card. Players stays otherwise.

- If the player stands, the bank hits on a value lower than five. If the gambler hits, a table is used to figure out if the bank stands or takes a card.

Baccarat Chemin de Fer Odds

The larger of the two hands wins. Winning bets on the banker pay out 19:20 (even payout minus a 5 percent commission. The Rake is recorded and paid off when you depart the table so ensure you still have money left over before you leave). Winning wagers on the gambler pays 1:1. Winning bets for tie frequently pays out at 8 to 1 but on occasion 9 to 1. (This is a bad wager as a tie occurs lower than one in every 10 rounds. Be cautious of gambling on a tie. However odds are substantially greater for nine to one versus 8 to 1)

Bet on properly baccarat provides pretty good odds, apart from the tie bet of course.

Baccarat Chemin de Fer Course of Action

As with all games baccarat banque has a handful of familiar false impressions. One of which is close to a false impression in roulette. The past is not a prophecy of events about to happen. Tracking past results at a table is a waste of paper and a snub to the tree that was cut down for our paper needs.

The most accepted and almost certainly the most acknowledged method is the one-three-two-six tactic. This tactic is used to build up earnings and limit losses.

Start by placing one unit. If you succeed, add another to the 2 on the game table for a grand total of three units on the second bet. Should you win you will retain six on the table, remove four so you keep 2 on the 3rd wager. Should you come away with a win on the third round, add 2 on the 4 on the game table for a sum total of 6 on the fourth wager.

If you do not win on the first bet, you take a loss of one. A win on the initial bet followed by a loss on the second creates a hit of two. Success on the 1st two with a defeat on the third provides you with a gain of 2. And wins on the initial three with a hit on the 4th means you are even. Winning all four wagers leaves you with 12, a take of 10. This means you can give up the 2nd wager five instances for each successful run of 4 wagers and still balance the books.


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